Hershey Chocolate World Factory Tour full ride - It's the Milk Chocolate!
As learners walk into the room, Snickers, M & M’s,
Hershey’s, Twix, KitKat, Bounty, Oh Henry, Butterfinger and Crunch, will catch
their attention. I will ask students, did they ever wonder how chocolate were
made? After listening to their responses, I will
further ask the students who would like to visit a Chocolate factory? Let us take a virtual tour to the Hershey Chocolate Factory.
The main idea for the virtual field trip
is for students to visit an International manufacturing company, and develop a
clear understand on how products are made from raw materials.
Below is a graphic organizer designed by seventh grade students.
“Field
trips are constrained by availability of time and funds and by risks from
weather, health and safety. As a result, we are exploring the option of
deploying Virtual Field trips (VFTs), to replicate the experience of field
trips without stepping outside of the classroom” (p. 9). As students explore
the topic Manufacturing they are introduced to new vocabulary words, while
using a graphic organizers. Through “integrating
text and visual imagery, the graphic organizers actively engage a wide variety
of learners, including students with special needs and English language
learners” (McKnight, 2012, para. 5). Additionally, Dr. Katherine McKnight (2012) states:
We know from learning theory that the human mind
naturally organizes and stores information. Our minds create structures to
store newly acquired information and connect it to previous knowledge.
The graphic organizers are visualizations of these mental storage systems, and
serve to support students in remembering and connecting information. When
students are able to remember and assimilate information, they can delve into
more critical thinking (para. 6).
“Pedagogically, we
need to provide an environment that achieves higher learning through student
activities within and beyond the classroom. For the students of the 21st
century, it is our responsibility to prepare them for the technology-rich
careers and lifestyles that awaiting outside” of school (Kundu, 2016, p. 9). Using the graphic organizer and virtual field trip
students are actively engaged, and able to internalize the concept about
Manufacturing.
References
Kundu, S. (2016). Designing an effective Virtual
Field trip for e-Learning: 2016 IEEE
International Conference on Teaching, Assessment, and Learning for Engineering
(TALE), Teaching, Assessment, and Learning for Engineering (TALE), 2016 IEEE
International Conference, p. 9. doi:10.1109/TALE.2016.7851762
McKnight, K. (2012). Use graphic organizers for
effective learning. Retrieved from http://www.teachhub.com/teaching-graphic-organizers.
Visualize your
students in an exciting group activity with many stimulations to keep them
alert and active, and one student is talking out of context. You can privately
mention to him that his talking is interrupting the activity rather than
publicly embarrassing him or her by saying you are really annoying me today,
stop disrupting my group activities. This is a prime example of classic
conditioning. Classic conditioning is “human behavior resulted from specific
stimuli that elicited certain responses” (para. 5).As
teachers, we should impose consequences to curb undesirable behavior. “Consequences
occur immediately after a behavior” (Orey, 2001, para. 10). In the scenario
above the teacher could have used hand signals, private notes, or verbally warn
the groups to remain focused, in order, to create a conditioned stimulus. The
conditioned response could have been immediate silent or fear.
“Behaviorism is primarily concerned with observable and
measurable aspects of human behavior. In defining behavior, behaviorist
learning theories emphasize changes in behavior that result from
stimulus-response associations made by the learner” (Orey, 2001, para. 1).
Behaviorism is used by educators who reward or punish student behaviors. Most
educators who teach young students rewards them with words of praise. All
learners respond better when rewarded for doing well no matter their age or
level. On the other hand, we should also discipline students when they are
doing wrong, in a way that is far more beneficial to the psyche of the student.
To reiterate the purpose of this blog is to show the relationship among
behaviorism, the instructional strategies, and the technology tools.
“Behavioral
education has designed classroom procedures to increase academic engaged time,
set expectations for learning and performance, systematically praise and ignore
behavior, and organize and manage classrooms. Popular procedures include our
good behavior game, token economies, and daily report cards” (Johnson, 2015,
pp. 135-136). “Behavioral education has also developed discipline procedures,
including reprimanding, time out form positive reinforcement, response cost,
and positive practice” (Mayer, Sulzer-Azaroff, & Wallace,
2012). Throughout my teaching career, I have used technology tools such as
Edmodo to promote stronger work ethic and good behavior. Schools “might dedicate a
section of its website to showing these examples: reinforcing effort and
reassuring students that they too can succeed if they keep trying” (p. 61). “Posting
exceptional student work on the Internet opens up possibilities for recognition
from friends, peers, professionals, and relatives across the globe” (Pitler,
Hubbell, & Kuhn, 2012, p. 67). This sharing of data to others promote
positive behavior in students as well. Students are encouraged to work harder,
have others supporting, and celebrating their hard work.
“Most people like to be recognized for their efforts,
whether the recognition comes in the form of praise or something more concrete”
(Pitler, Hubbell, & Kuhn, 2012, p. 64). Nevertheless, “research indicates
that when teachers use a mastery-oriented approach to provide recognition and
praise, praise can be used to promote student engagement and decrease
behavioral problems (Moore-Partin, Robertson, Maggin, Oliver, & Wehby,
2010; Simonson, Fairbanks, Briesch, Myers, & Sugai, 2008). Also, I
encourage independent study, and recitations of my content to prevent
undesirable behavior. As educators, we must use instructional
strategies, and technology tools that support behaviorism.
Moreover, studies shows how educators “could incorporate
individual learner shaping interventions for errors, performance
mastery criteria, practice to fluency by building performance frequencies with
acceleration, continuous ongoing monitoring of performance while learning, and
instant data displays showing growth acceleration and accuracy…” (Johnson,
2015, p. 146). Using Edmodo I
could allow students to pace their learning, solicit feedback, and assign
visual badges to them for perfect attendance, excellent scores on assignment,
effort, good behavior, completing all homework task, and many more. Orey (2001)
indicated “positivereinforcement is
presentation of a stimulus that increases the probability of a response” (p.
10). When I allow students to keep track of their achievement, the students can
visibly see the stimulus (badges & efforts) and the response (positive
emotions or feedback). Hence, students are motivated, and we will see a
noticeable increase in their class performance or good behavior.
Furthermore, Pitler, Hubbel
and Kuhn described many other technology tools such as spreadsheet, word processing,
and interactive games or website to promote desirable academic behaviors from
learners. “Technology helps students and teachers to better track the effects
of effort and provide more immediate feedback to students” (p. 58). Research
indicated “that students can change their beliefs and make a connection between
effort and achievement. One easy way to help students make the connection
between effort and achievement is by using a spreadsheet” (Pitler, Hubbell,
& Kuhn, 2012, p. 58). Using technology to appeal, encourage a desire
behavior, and evoke a positive response described by B. F. Skinner.
“Recent developments in flipped classroom approaches are
ripe for behavior analysis technology, as are socially engaged approaches”
(Johnson, 2015, p. 135). Research
shows how Khan Academy “incorporates
many behavioral procedures in conjunction with the lecture videos, including
pretests, goal setting, progress mapping, time management, badges to earn along
the way, and social network formats” (Johnson, 2015, p. 138). I can use flipped
classroom to monitor, and redefine home-based tasks. “The basic idea
is that students can listen to the “lecture” part of the class as podcasts or
vodcasts at home or on the bus and engage in applying what they learn under the
teacher’s guidance during class time” (Potler, Hubbell, & Kuhn, 2012, p.
172). Since, HoC is only for one hour students can challenge themselves at home
to complete problem-solving tasks. For this reason, I can integrate flipped
classroom and Edmodo into a HoC classroom.
In particular, I can set up Edmodo groups “where
teams can enter their ideas in real-time” (Boyd, 2013, para. 6). This can
provide desired response of learners who make it their effort to complete task
during class, and outside school hours. In addition, behavioral contracts can
be made on Edmodo. “When a student
is not completing homework assignments. The teacher and the student design a
contract providing that the student will stay for extra help, ask parents for
help, and complete assigned work on time” (Orey, 2001,
para. 9). The students are challenged to complete homework practice, and
receive immediate feedback.
When using technology ensuring all
students stay on task with activities or trying to silence them after an
exciting interactive game is an exhausting task. From my personal experience, by
setting consistent rules at the start of the online activity, rebuking pupils
in a calm tone of voice, and focusing on the behavior rather than the child
will help in maintaining control. Furthermore, the ISTE standards for teacher
met by using Edmodo and flipped classroom approach are:
(1)Facilitate and inspire students learning and
creativity. I can use student’s knowledge of subject matter, teaching and
learning, and technology to facilitate experiences that advance student
learning, creativity, and innovation in both face-to-face and virtual
environments. (2) Design and develop digital age learning experiences and
assessments. Using flipped classroom approach and Edmodo I can design, develop,
and evaluate authentic learning experiences and assessments incorporating
contemporary tools and resources to maximize content learning in context and to
develop the knowledge, skills, and attitudes identified in the Standards
(Watson, 2014).
Additionally,
the two ISTE standards met by student, and how they are met are:
(1)Empower
Learner. Using flipped classroom approach and Edmodo students leverage
technology to take an active role in choosing, achieving and demonstrating
competency in their learning goals, informed by the learning sciences. (2)
Digital Citizen. While using Edmodo or implementing flipped classroom “students recognize the rights,
responsibilities and opportunities of living, learning, and working in an
interconnected digital world, and they act and model in ways that are safe,
legal and ethical (Watson, 2014).
Therefore, flipped classroom, Edmodo, and HoC is very
beneficial for teachers and my learners. Now we understand the correlation
between behaviorism, instructional strategies, and technology tool.
References
Boyd,
D. (2013). Don’t be fooled when assessing creative work. Retrieved from
https://www.psychologytoday.com/blog/inside-the-box/201306/dont-be-fooled-when-assessing-creative-work.
Johnson, K. (2015). Behavioral education
in the 21st century. Journal of Organizational Behavior Management,
(1-2), pp. 135-150. doi:10.1080/01608061.2015.1036152
Mayer, G.,
Sulzer-Azaroff, B., & Wallace, M. (2012). Behavior analysis for lasting
change. Cornwall-on-Hudson, NY: Sloan
Moore-Partin,
T. C., Robertson, R. E., Maggin, D. M., Oliver, R. M., & Wehby, J. H.
(2010). Using teacher praise and opportunities to respond to appropriate
student behavior. Pre- venting School Failure, 54(3), pp. 172–178.
Orey,
M. (Ed.). (2001). Emerging perspectives on learning, teaching, and technology.
Retrieved from http://epltt.coe.uga.edu/index.php?title=Behaviorism
Pitler,
H., Hubbell, E. R., & Kuhn, M. (2012). Using technology with classroom
instruction that works (2nd ed.). Alexandria, VA: ASCD.
Simonson, B.,
Fairbanks, S., Briesch, A., Myers, D., & Sugai, G. (2008). Evidence-based
practices in
classroom management: Considerations for research to practice. Education and
Treatment of Children, 31(3), pp. 351–380.
Watson,
R. P. (2014). ISTE standards for students. Retrieved from
https://prezi.com/ry4ltpnwu5-s/iste-standards-for-students/
Watson,
R. P. (2014). ISTE standards for teachers. Retrieved from
https://prezi.com/ry4ltpnwu5-s/iste-standards-for-teachers/